Who we are
CodeWeavers is a small company based in Saint Paul, Minnesota that primarily focuses on improving Open Source Wine to enable its customers to run or port Windows programs on macOS, Linux and Android. We are looking for talented programmers that are willing to learn how to improve Wine. We have developers all around the globe and are happy to hire remote workers.
About the position
CodeWeavers continues to grow its porting and consulting services, particularly in the video game market. Recently we partnered with Valve Software to integrate Wine into the Steam for Linux client as a part of the Steam Play (Proton) initiative. This along with many other clients in the video game industry has increased our demand for developers with strong graphics development experience.
You would be working on Wine's Direct3D implementation—covering everything from early DirectDraw up until modern Direct3D 12, as well as other graphics APIs like Wine's Vulkan, OpenGL, and Direct2D implementations. Underlying API includes Vulkan and OpenGL on both Linux and macOS across different hardware configurations. There may be some compiler work on vkd3d-shader and/or d3dcompiler.
Why it's interesting
CodeWeavers is filled with capable developers who believe in the technical and moral strengths of Open Source software. We thrive by working in an environment with competent coworkers and a sensible approach to work-life balance. We need developers with strong C skills who will enjoy the exciting and varied challenges Wine brings. Wine developers may work on various areas of Wine, including file I/O, device input, audio/video, graphics, Windows shell and GUI programming, and much more. This requires self-motivation and an ability to learn quickly and work within existing code.
Benefits:
For Applicants Working in Minnesota Office:
For Remote Applicants:
Requirements:
Bonus skills:
CodeWeavers, Inc.
Bloomington, MN